Mr Rive
Sniggerdly Pandemic Legion
162
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Posted - 2017.06.01 00:24:42 -
[1] - Quote
I've been looking at the t3c thing for a while now, and considering what possible changes you might make. I thought there was a reasonable chance that you would buff remote rep power from t3's.
Honestly, I think you're going too far currently with the amount of bonuses you're giving them.
Think about it, every fleet in the game right now is forced to use either t2 logi, or triage, in every fleet. Theyre the weak link. Both either rely on sig tanking, or their massive local tank to stay alive, and require the entire fleet structure to be built around them.
Currently you're proposing ships which have almost 300% more EHP than even the most tanky t2 logi, they're also going to rep more, and have more than enough range to make them viable in any scenario a t2 logi would work.
My suggestion? Give them a solid optimal range, but cut their falloff. Something like 30km range on remote armor with 12k falloff, and 20km range with 30k falloff on remote shield.
This will make them viable in some scenarios, but t2 logi is still going to be viable for mobile fleets.
I would also consider the cap stability of t3 logi before you sink your teeth into them so heavily. Currently there is no ship in the game that can reliably cap transfer at mid range in a fleet which outright requires over 200k ehp.
My suggestion would be to ensure that either you make them viably cap stable by themselves, or change the bonuses so legions and tengus get a bonus to transfers.
This would make even more sense if you were to reduce the range, as it would not make transfers too powerful. You could even force the transfers to be short range, so that logis have to stick together, but still have enough range on the remote shield and armor reps for fleet cohesion.
Bare in mind, if you make t3 logis the go to for every kind of fleet doctrine, that is going to MASSIVELY effect how the meta currently stands. There is a very fine line to be tread here, and I think right now you might be blowing way over that line.
All that being said, we have needed new logi for a while. Theyre the one thing which currently holds fleet combat back. Skill means very little in a fleet battle where everything just gets vollied. Overall this is a step in the right direction. |